/**
@file unixSocC.c
@author Mitch Richling <http://www.mitchr.me/>
@Copyright Copyright 1996 by Mitch Richling. All rights reserved.
@brief UNIX domain sockets (client application)@EOL
@Keywords UNIX domain sockets client
@Std ISOC POSIX SYSV4 BSD4.3
This is an example program intended to illustrate how to
write a very simple UNIX domain sockets client.
Compile: Solaris: cc unixDomSocSrv.c -lsocket -o c
MacOS X: cc unixDomSocSrv.c -o c
Linux (RH 7.3): cc unixDomSocSrv.c -o c
@Tested
- BROKEN: Solaris 2.8 (No paths.h)
- MacOS X.2
- Linux (RH 7.3)
*/
#include <sys/types.h> /* UNIX types POSIX */
#include <sys/socket.h> /* UNIX sockets POSIX */
#include <sys/un.h> /* UNIX address UNIX */
#include <string.h> /* Strings ISOC */
#include <unistd.h> /* UNIX std stf POSIX */
#include <stdlib.h> /* Standard Lib ISOC */
#include <stdio.h> /* I/O lib ISOC */
int main() {
int theSocket;
struct sockaddr_un theSocketName;
int theAddrLen;
char sendData[1024];
int numReadBytes, numSentBytes;
theSocket = socket(AF_UNIX, SOCK_STREAM, 0);
if(theSocket < 0) {
perror("ERROR: unxDomSoc: Open error");
exit(1);
} /* end if */
theSocketName.sun_family = AF_UNIX;
strcpy(theSocketName.sun_path, "/tmp/theSocketFile");
theAddrLen = sizeof(theSocketName) - sizeof(theSocketName.sun_path) + strlen(theSocketName.sun_path);
if(connect(theSocket, (struct sockaddr *)&theSocketName, theAddrLen) < 0) {
perror("ERROR: unxDomSoc: Connect error");
exit(1);
} /* end if */
while((numReadBytes = read(0, sendData, 100)) > 0)
if((numSentBytes = send(theSocket, sendData, numReadBytes, 0)) < 0) {
perror("ERROR: unxDomSoc: Send Error");
exit(1);
} else {
printf("Sent %d of %d bytes\n", numSentBytes, numReadBytes);
/* We should check to make sure we sent all the bytes we wanted to.
If we didn't, we should retry the send. See the IOerrors.c
example for more detail. */
if(numSentBytes < numReadBytes)
printf("We didn't send all the bytes we wanted to. Should retry..\n");
} /* end if/else */
close(theSocket);
return 0;
} /* end func main */
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