lorenz1.pov

#include "colors.inc"

#declare lookAt=<0,0,0>;

camera {
    location <0,0,-30>
    sky      <0,1,0>
    look_at  lookAt
}

cylinder { <-1000,0,0>, lookAt, 0.20 pigment { color Pink } }  
cylinder { <0,-1000,0>, lookAt, 0.20 pigment { color Pink } }  
cylinder { lookAt, <1000,0,0>, 0.20 pigment  { color Blue } }   
cylinder { lookAt, <0,1000,0>, 0.20 pigment  { color Yellow } } 

light_source { <0,0,-50> color White }
light_source { <50,50,50> color White }
light_source { <50,-50,50> color White }
light_source { <-50,50,50> color White }
light_source { <-50,-50,50> color White }
        
background { color Black }

#declare crvTex=texture { pigment { color Red } }

#include "lorenz.inc"




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