#include "colors.inc" #declare lookAt=<0,0,25>; camera { location <-30,-5,30> sky <0,1,0> look_at lookAt } light_source { <50,50,50> color White } light_source { <50,-50,50> color White } light_source { <-50,50,50> color White } light_source { <-50,-50,50> color White } background { color Black } #declare crvTex=texture { pigment { color Red } } #include "lorenz.inc"