#include "colors.inc"
#declare lookAt=<0,0,25>;
camera {
location <-30,-5,30>
sky <0,1,0>
look_at lookAt
}
light_source { <50,50,50> color White }
light_source { <50,-50,50> color White }
light_source { <-50,50,50> color White }
light_source { <-50,-50,50> color White }
background { color Black }
#declare crvTex=texture { pigment { color Red } }
#include "lorenz.inc"